Wow! Warhammer 40,000: Dawn of War Modder pushes the authoritative version to the limit, how many ork boyz hits the game
Blog Andrew Joseph 15 Aug , 2025 0

Warhammer 40,000: Dawn of War – Authoritative Edition It's already there now, of course, the modifier has pushed it to limits. But their way is interesting – maybe we are the closest we see Waaagh! Visualize on the screen.
Warhammer 40,000: Dawn of War is the beloved real-time strategy game for Relic Entertainment, amid the grim, dark science fiction universe of Games Worksop. Launched in 2004, it proved to be the entry point for the Warhammer 40,000 Universe of a generation of PC gamers, while also making existing fans please existing fans with its authentic environment.
Now, 20 years later, Dawn of War returns in the form of an authoritative edition, some original modificationists who have spent years have excitedly turned to this new edition to understand its abilities.
Participants performed most of the early tests The wonderful unity mod of the dawn of warThis allows users to seamlessly combine nearly all races created by the community. Within hours of the release of this week, Modders began to see a few Ork Boyzs that they could lay eggs in the game before the game crashed, because…well…what else would Ork Boyz do?
Gunnisson, a member of the Unity Disharmony, once summoned Ork Boyz, they once received the authoritative version:
Then, nearly 1,000 boyz progress updates resulted in:
More than 3,000 people, according to Gunnisson: “They have a very good route to each other.”
The number of Orks continued to grow until after more than 10,000 Orks, the dawn of the war hits a unit number of frames per second and becomes unplayable. But it still ran away! “I mean, there are over 10,000 models on the screen, and I call it a win for performance and stability,” Gunnisson said.
Gunnisson was finally able to produce 47,504 Ork Boyz “before the game dies.” It took more than seven hours. They saywhile posting the screenshot below: “Finally, it still hovers around every 10 seconds of the frame.”
“The performance was amazing,” Gunnison added. “It took a lot of corpses to start affecting.” Then: “I’m very hype trying some big games.”
It was a hard effort and for Warhammer, there were 40,000 followers close to our close proximity to the old Waaagh! It's the name of a fantastic moment for beginners, when enough players get enough collective motivation to launch a devastating system-wide invasion. Orks don't really understand what's going on or why – they're glad they're in a lot of scrap – but it's really bad news for anyone on the receiving end.
In an article about steam In honor of the release of the “Authoritative Edition”, the relics thanks Modders for helping to test the game before it was released.
“We want to express our great gratitude to the community remodelers we have been working for several months,” Rex said. “They have done a lot of work in helping us support Legacy Mod and preparing for the authoritative version of our own.”
It's exciting to imagine that in the coming years, Modders will be able to handle the final version when they're able to master the game. As Gunnisson suggested, if the game could stick with it, it might now be possible to involve large-scale combat with thousands of units. Maybe then we will gain real knowledge of accurate body counts.
Wesley is IGN's news director. Find him on Twitter via @wyp100. You can reach Wesley via [email protected] or secretly visit [email protected].