“These things are not new, nor are they a soul-like game” – Silent Hill F producer wants to keep records in battle
Blog Andrew Joseph 23 Aug , 2025 0

yes Silent mountain f Soul-like? This is a problem Silent Hill fanatics have been debating for a while. But in a recent interview with IGN, Konami insisted that it was not and expressed frustration at the ongoing debate.
Silent Hill F brings us to Japan in the 1960s, and we follow Hinako Shimizu, a teenager struggling under the pressure of her friends, family and society. As we report in us Silent Mountain F hands-on previewits combat also has a similar feeling Silent Hill 2 Remakeclose combat. You can use DualSense's round button to avoid enemy attacks and activate light attacks with R1 and R2 respectively. Your limited coverage and lengthy attack action bring a realistic, heavy feeling to the battle. Especially the violent attack feels slow and needs to be arranged, “The promotion of Hinako is just a teenager with limited power.”
Most importantly, the battle at Silent Hill F also has timed dodging and counterattack, which is particularly important in the battle sequence. The enemy briefly displays a sign when using the counter attack, but we recommend “unless you have trained your reflection skills by playing the game Sekiro: Shadow dies twiceyou may have a hard time responding. “This is where the focus mode comes in, which can be triggered by holding the L2. It allows the counter to last longer while also charging the powerful attacks that pierce the enemy.
Talk about Palaris and the Counterattack surprised some quiet mountain lovers, and konami's suggestion was that the battle sequence of Silent Hill F was lifted because “Nowadays, challenging action games are becoming more and more popular among young players“The fanaticism has been split.
However, during a 2025 Gamescom IGN interview, “Silent Mountain” producer Motoi Okamoto sets a record. He insisted that despite the mechanics playing a role in combat, Silent Hill F was not a soul-like person, and even said it was “dishonest” to apply the tag to the game.
“This is one thing we're seeing – the word “soul” – throwing a lot of stuff on the internet,” he began. “And I think it's a little bit unobtrusive tag. Modern players will see, oh, there's a stamina, there's a Dodge, and they're like, 'Okay, this is a soul.'
“But honestly, we actually drew a lot of this stuff from the classic Silent Hill title. Looking at Silent Hill 4- There is a charger for attacks, kind of like our focus meter. Even for Silent Hill 3, there is a stamina meter. You'll see it later.”
Okamoto continues that the combat mechanics of Silent Hill F are not unique to the Sulslike genre, expressing a level of frustration with the online conversations around the game.
“These things are not new, they are also soul-like games,” he said. “They have been part of the action horror game for a very, very long time. If you have these things, mark a soul.
Silent Hill F will be released on September 25 on PC, PlayStation 5 and Xbox Series X and S.
Wesley is IGN's news director. Find him on Twitter via @wyp100. You can reach Wesley via [email protected] or secretly visit [email protected].