'Sega was a sweatshop' – PlayStation architect Mark Cerny recalls working in Tokyo in the late 1980s and witnessing Sonic the Hedgehog creator Yuji Naka 'being yelled at regularly'

“I guess it's funny, how could he get yelled at and still get it (the bonus)? I have to say, it's an interesting environment,” Cerny mused. “That would probably double his salary. So, we're talking about a top creator making $60,000 in his best year and getting scolded a lot. He's had it. That's what led to Sonic 2 being developed in the United States.”

Cerny also discussed some of the happy moments from his time at Sega, noting that his “room of 40 in 1987” included some gaming industry luminaries, including Naka and the late Rieko Kodama, who would go on to create the beloved Skies of Arcadia. Cerny didn't stay long, though, returning to the United States in 1991 (and working on Sonic 2) before eventually embarking on the long-term relationship with PlayStation for which he's now famous.

Photo credit: Mintaha Neslihan Eroglu/Anadolu Agency/Getty.

Tom Phillips is IGN's news editor. You can contact Tom at [email protected] or find him on Bluesky @tomphillipseg.bsky.social



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