New Hades 2 patch expands ending
Blog Andrew Joseph 01 Nov , 2025 0

Last month, Supergiant Games was officially launched Hades 2 Exit Early Access and send Merlino, Princess of Hell, to defeat the Titan Kronos. The game's original ending wasn't very popular. But in the first patch after the release of Hades 2, the real ending Maybe it will give fans a better ending than the previous finale.
To achieve the true ending, we've made some pretty big additions, including new events and voiceovers, as well as changes to the Fate Prophecy tweaks and the ability to use the Cauldron Avatar to take you back to earlier points in the game. However, the true ending requires more playthroughs of Underworld than before. The end of the game remains unchanged.
Specific changes involving special encounters have been marked as spoilers by Supergiant. Without giving away any story points, one character may appear less frequently, while another may appear more frequently.
Despite disagreement over the game's original ending, GameSpot's review of Hades 2 has the answer Full score 10/10. Near the end of September, “Hades 2” will be launched The number of people online at the same time on Steam reaches a new high More than 112,000 people. Supergiant also thanked the players For all community feedback This resulted in the first patch of improvements. The full patch notes are below.
Hades 2 Post-Launch Patch 1 Instructions
Highlights
- Enhanced true ending: Added new events before the “True Ending”, as well as some events after. As part of this, the number of required Hell playthroughs was increased, and portions of the main true ending scene were added and modified before the end credits. Note: Most of the changes are to the Hell route; the Ground route is basically unchanged. The ending hasn't changed either.
- The possibility of returning to reality: Added the Cauldron spell, which allows you to travel back to earlier points in the story in case you wish to relive key events, such as the true ending.
- Destined Prophecy Adjustment: Many character-related prophecies, including those related to the end of the story, should unfold more quickly than before.
- Crossroads Update: Many cosmetic items in Kudos cost less than before. Any excess Honors you have spent will be refunded.
Various aspects of night weapons
- Witch's Staff (Circe): Smoldering Ring (Hestia) now also applies Scorch from additional casts when your casts overlap
Gifts and Blessings
- Anvil Ring (Hephaestus): common rare damage increased
- Controlled Burn (Hestia): Increased Poms of Power bonus
- Ares: Increase plasma pickup range
- Ring of Swords (Ares): Increased damage
- Carnal Pleasure (Ares x Aphrodite): Improved Efficiency
- Success rate (Hermes): Now also affects the cultivation of Hera (Selene x Hera)
- Shadow Strike (Artemis): Improved efficiency
- Gigaros Dash (Hades): No longer stuns enemies when dealing direct damage
- Life Tax (Hades): Improved efficiency; Scarred Oath (Oath) no longer reduces recovery effect
- Last gasp (Hades): increased efficiency
- Howling Souls (Hades): Improved projectile aiming
- Combat Combat Combat (Echo): Improve Efficiency
- Favor (Chaos): Now also has an increased chance of finding Double Treasure Favor
- Various other minor fixes and tweaks
Hammer of Daedalus Upgrade
- Elephant Rocket (Coat – Shiva): Damage increased
- Chakra Collider (Coat – Shiva): Damage increased
souvenir
- Gem Bom (Hades and Persephone): You will no longer retain additional Blessings of Hades if you are not at the whim of fate; fixed an issue causing Last Breath (Hades) to never be granted
Charon's Well
- Ariadne's Yarn: now also has an increased chance of finding a double boon (as in the original game)
- Veil of Mists: Now restores magic lost for any reason (not just using the Omega move)
enemies and dangers
- Zagreus: Fixed a case where he would stand for too long
- Unparalleled Prometheus: Adjusted the hit range of certain Heracles attacks in this encounter
- Headmistress Hecate: Slightly reduced the hit range of fire attacks to better match the visuals
- Phantom (Field): The effectiveness of the life drain effect has been reduced; this effect has been removed from some attacks
special encounter
- Added preview icon for the location exit to Hell Contract (after the true ending)
- Added preview icon for exit to Lackey's Erebus location (before you connect with him)
- Nemesis no longer appears more than once per night when fighting in Hell
- Circe appears slightly more frequently
Level design and environment
- Various minor fixes and improvements to various locations
Crossroads Renewal Project
- Added original chaos theme to music maker
crossroads cauldron
- Monster Disintegration: You no longer need to cast it as long as you have the ability
- Gaia's Greatest Gift: Reduced requirements to reveal this gift
A list of doomed little prophecies
- Melinoe, help us: Improve the priority of key events so we can get there faster
- Silk and Malice: Increase the priority of key events to get there faster
- Voice and Vanity: Increase the priority of key events to get there faster
- Born to Win: Display Now Faster and More Reliable
- Talent: Fixed an issue that caused this talent to not appear in certain situations
- Reject suitors: Reduce the requirements to meet this requirement
Art and VFX
- Added artwork to some True Ending scenes before the end credits
- Added animations for some characters in some True Ending scenes
- Added Hecate portrait variant
- Added blink animation to Melinoë's “Hesitation” portrait
- Added death animation for Argonauts
- Updated animations for opening or closing certain menu screens to be smoother than before
- Phantom Eyes are now easier to spot
- Many other small visual fixes and improvements
Voice and narrative
- Added new events for Kronos, Zagreus, Hecate and Hades on the way to the true ending
- Added new events for Chronos, Zagreus, Hecate, Schelemeus, Hades, Persephone after the true ending
- Added more contextual speech for Melinoë and Hecate in some cases
- Adjusted several events after the true ending based on other changes
- Scylla now revealed earlier than ever
- Icarus can now be convinced earlier than before
- Other minor fixes and improvements
Music and sound effects
- Artemis' song at the crossroads no longer cuts off abruptly at a certain distance
- Updated sound effects for Cinerary Circle (Hades)
- Fixed an issue where some souvenir equipment sounds would play late
- Adjusted some voice effects after True Ending
- Other minor fixes and improvements
set up
- Danger Pulse: New! You can now turn off the constant flashing of critical health levels
- FPS Limit: New! You can now limit the maximum frames per second to your liking when v-sync is turned off
various
- Improved compatibility with macOS Tahoe security permissions
- Inventory details appear faster than before
- Updated inventory tips for various resources
- Added feedback when souvenirs become unusable under certain circumstances
- Updates and fixes to all language translations
bug fixes
- Fixed an issue that prevented Merlino from firing reliably when his back was against a wall
- Fixed Silver Skull (Medea) text incorrectly stating that its passive bonus also applies to Omega Special Edition
- Fixed an issue where the Silver Skull Omega attack sometimes failed to reach its target
- Fixed a case where you could claim rewards while using both
- Fixed an issue where all uses for that night were unexpectedly refreshed after upgrading
- Fixed an issue with the Afterburner (Apollo) not applying its bonus when using certain actions
- Fixed issue with Steady Growth (Demeter) resetting the countdown after becoming rare
- Fixed an issue with the Rapture Ring (Aphrodite) dragging enemies after they are killed
- Fixed issue with Earthquake Servo (Hephaestus x Poseidon) not always working as expected on Hephaestus' Boon
- Fixed a case where you could accidentally get Unseen Wrath (Hades) twice
- Fixed sight corrosion (Medea) not affecting Rubels
- Fixed an issue where Numbness (Path of the Stars) would not apply its effect correctly
- Fixed an issue where the Mirror Thrasher (Daedalus – Staff) would disable your attacks in certain situations
- Fixed interaction between Reverse Flame (Daedalus – Flame) and Split Flame (Daedalus – Flame)
- • Fixed high-cost Hermes boon found in the store not always having improved rarity
- • Fixed some visual inconsistencies
- • Fixed an issue where Charybdis' projectiles were not splitting as expected after impacting certain obstacles
- Fixed a situation where docks could get stuck when resurfacing
- Fixed several situations where Melinoë could end up going out of bounds at a certain position
- Fixed an issue where Raki would occasionally swoop in and peck defeated Guardians
- Fixed an issue where the slowdown effect could persist unexpectedly after a gale blocked attack
- Fixed a visual issue where Demeter's freeze interacted with other visual effects
- Fixed visual issues with Hell's Treasure
- Fixed incorrect text sometimes appearing on the victory screen
- Fixed incorrect gold preview when Nemesis wanted to trade Quick Buck (Hermès)
- Fixed a situation where music could stop playing unexpectedly
- Fixed an issue where the Past Deeds screen would not show the enemy that ended your night
- Fixed an issue where Odysseus and Dora appeared too close to each other in the tavern
- Fixed certain visual effects persisting during Merlino's Return to Shadow Escape
- Fixed a visual issue where text formatting would not reset after resetting Invisible Vow
- Fixed an issue where the game screen would show your location as an intersection, even though you had just left for the night
- Fixed several text errors
- Other minor fixes




















