Microsoft CEO hints next-gen Xbox could be like PC
Blog Andrew Joseph 29 Oct , 2025 0

With the leap Halo to PlayStation 5some observers jokingly claim The console wars are coming to an end. Despite rumors that Microsoft is exiting the console business, the company Partnering with AMD to develop future gaming consoles and devices. Now, Microsoft CEO Satya Nadella has shared some thoughts about the next Xbox, which may suggest it will be more like a PC.
“We want to do innovative work on the system side, on consoles and PCs. It's interesting that people think (Xbox) consoles and PCs are two different things,” Nadella said during an appearance. TBPN. “We built a console because we wanted to build a better PC that could then be used for gaming. So I kind of wanted to revisit some of the conventional wisdom. But at the end of the day, consoles are an unparalleled experience… I'm really looking forward to the next console.”
The console wars are now over. What does this mean for Microsoft's gaming business model?
“We just want to make sure gamers everywhere can enjoy these games: console, PC, mobile, cloud or TV.” – @satyanadella pic.twitter.com/AOGf3mj0Kf— TBPN (@tbpn) October 28, 2025
Nadella went on to say that new interactive media may be needed to compete with short videos. He believes that short videos are the real competitor of Xbox. A recent report states that Nadella Last year’s compensation was $96.5 millionprimarily through stock options. That's about 480 times what the average Microsoft employee earns.
Microsoft has been through a lot of turmoil over the past few years layoffs, match canceled, studio closedand price increases for both console and Game Pass Subscription. Another report placed potential blame on Microsoft's sky-high profit targetwhich some observers believe is hurting the company.
Earlier this month, Microsoft launched its latest campaign Integrate AI and voice control into every Windows 11 machine. Xbox box game boss Phil Spencer also came out and said The company uses artificial intelligence for security purposesrather than making creative decisions when making a game. But whether this continues remains to be seen.




















