Mario Karting World begins developing on Switch 1 and suffers from performance struggles until Switch 2 delays provide “Ray of Hope”

“We knew it would get messy,” Yabuki continued. “But when we decided to release the Booster Course Pass for Mario Kart 8 Deluxe, we thought it would give us more time to continue developing.

“That was when the conversation came up with moving it to the Nintendo Switch 2 system, which suddenly opened up the possibility of what we could do. It was really a piece of hope.”

Interviews show that this is in “around 2020” when Nintendo developers have an idea about the expected specs of the next system (Switch 2)”, but before the work development unit is available. So, using estimates of the Switch 2 power they are able to play, the Mario Kart World Team continues to move forward.

“If we included everything we wanted in this vast world of the game, it wouldn't run at 60 fps and would suffer from constant frame rates,” Sato said. “I think there are a lot of people on the team who are worried about whether we can really manage it.”

“But once we decided to release the game on Switch 2, we hope our concerns would evaporate immediately.” “I remember being happy when I found out that we could express more than we were initially.”

Tom Phillips is the news editor for IGN. You can reach Tom at [email protected] or find him at bluesky @tomphillipseg.bsky.social



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