Elder Scrolls IV: Forgot Remake Update 1.2 eventually adds performance improvements, tuning is hard to set
Blog Andrew Joseph 09 Jul , 2025 0

Elder Scrolls IV: Forgot to remake Ultimately, with new updates, much-needed improvements and adjustments to the difficulty settings.
Bethesda says update 1.2 focuses on fixes for tasks, gameplay and performance, and includes new damage settings. Bethesda added that 1.2 has not been launched to all platforms yet, but will be released on Steam Beta today on July 9.
A performance patch is very needed. Oblivion Remastered enjoyed a very successful launch with over 4 million players and a “very positive” user review of Steam (although this has fallen to “mostly positive”). But if one problem continues to arise, it is the performance issue.
Technical Expert Digital casting It was discovered that forgetting to remade the game console to encounter major problems in general. DF's Thomas Morgan talks about Virtuos' Unreal Engine 5 overhaul:
No platform still has problems: whether it is the PS5, PS5 Pro or Xbox series machines, they are roaming the open world while traversing obstacles. Second, there are major 60FPS frame rates, and I also found that performance slowly degraded over more field time, which is likely to come down to memory leaks. Finally, software freeze is the icing on the cake on the cake, and all PlayStation and Xbox platforms crash into the system menu when one is loaded to save too many times.
How does this appear in the game? According to DF, the “full charge” play time behind it has worse continuous play time than the new boot. Morgan revealed that cycling also introduced bugs through savings.
This is particularly curious: this also leads to the camera position being too high when riding a horse. You can fix this by resetting the game. The following update 1.2 patch notes include “Fixed Player Role Height Scaling”, which may be a solution to that particular issue.
DF continued: “This is a terrible position for any remake, and the developer's player needs to address the stability of the game – crash – first.” That's annoying evaluation of forgotten on the console, but what about the PC? DF is called “terrible” in PC performance. Worth seeing DF analysis is complete More.
Developed by remake experts with Unreal Engine 5, the Oblivion Relivion Remaster has a long visual and functional improvement. As you would expect, it runs at 4K resolution and 60 frames per second, but other changes make more sense. Everything from level systems to character creation, combat animation to in-game menus has been improved. Meanwhile, there are a lot of new conversations, proper third-person views and new lip synchronization techniques. Fans have changed very well. Some of them think that forgetting remakes will be described more accurately as a remake. But Bethesda Already explained why it went along the remake route.
Shortly after the release, Elder Scrolls IV: Forgotten Remastered Players Start Warning Newcomers to KVatch before the level extension, which is absolutely a nightmare. We also have a report A player who managed to escape the Cyrodiil range explores Valenwood, Skyrim and even Hammerfell, the rumored environment for Elder Scrolls VI.
And be sure to check out our comprehensive guide to everything we found in Forgotten, including the vast Interactive mapcomplete drill Main mission line and each Guild Missions,,,,, How to build a perfect character,,,,, The first thing to doeach PC cheat codeand more.
Elder Scrolls IV: Forgot Remake Update 1.2 Patch Note:
Settings Changes
- We have added additional difficulty settings to allow players to further adjust their Player Battle Damage and Enemy Battle Damage. Players can now choose from the Newbie, Apprentice, Adept, Adept, Adept, Trouchner, Expert and Master options in the gameplay menu. We hope that the “tour” environment is a better bridge between the “skilled” and “experts” of players.
UI
- Fixed map marks disappear
- Fixed missing punctuation marks in simplified Chinese text
- Fixed the “Switch All” button on the map screen to be used as 'Keep'
- Various fixes for local text
- Fixed a controller issue in the spell making menu
- Fixed menu is wrongly cropped in 1280×1024
- Fixed incorrect player positions in stock menu after quick trip
- Fixed lock lock key
- Fixed not updating keychain in Azerty
- Secure soft locks with controller in charming menu
- Fixed statistics that were not updated when equipped with enchantment items
- Fixed character skin malfunction when closing inventory menu
collapse
- Fixed crashes can occur when fighting Jyggalag
- Fixed to crash when killing paralyzed NPCs with arrows
- Fixed to paralyzed NPC crashed when paralyzed
- Fixed crash in spelling menu when quickly deleting and implementing effects
- Fixed various GPU crashes
- Fixed a possible crash during autosave
Voice
- Fixed the persistence of underwater SFX after exiting the water
- Fixed in a lost environment in a shaking island SFX
Task
- Fixed NPC floats after being knocked down in the abbey of nine missions
- Fixed a crash when entering the flood during the final justice exploration
- Fixed the road to the mines flooded during the exploration of final justice
- Fixed crashes when opening the edge door during return to the edge task
- Fixed Mage Loading on Ontus Fort Ontus during Necromancer's Amulet Quest
- Fixed NPC path issues in meat and bone gardens during the “By the Crazy Edge” mission
- Fixed missing VFX during gate closure
- Fixed a missing face animation for iLav Dralgoner in the “Save Time itself” task
- Fixed Sir Tredet's speech in the “Umaril Silent” mission
- Fixed NPC path issue during the Bait Trap mission
- Fixed obelisk crystal disconnected during the Bait Trap mission
- Fixed a crash at the end of “By Nightmare, Dark Pursuit”
- Fixed wall in Malada
- Fixed misaligned food fixed at Leawayin County Hall dinner party during the “Brutality” mission
- Fixed issue with ghost visibility during “Vitharn's Ghost”
- Fixed cutscenes are not played during “Dragon Fire”
- Missing texture in Cropsford campground after “Goblin Trouble” fixed
Performance
- Fixed frame rate decreases
- Fixed frame rate drops in black rock caves
- Fixed frame rate drop between Skingrad and Skingrad Castle
- Fixed frame rate dropped south of Bravil Castle courtyard
- Reduces the frequency of links in the open world.
- General improvements in frame time in many places.
- Optimize character attachment updates.
- Optimize rendering of water volume in the open world.
- Optimize light/shadow updates in several lakes.
- Optimize waterfall particles FX and rendering.
- Optimize the weather system.
- Optimize character animation system.
How to play the game
- Fixed player character height zoom
- Fixed armored items hide Argonian and Khajiit tails
- Start NPC conversation when fixed slow camera moves
- Fixed high bounty players to fix soft locks when they are in prison
- Fixed Orrery animation
- Fixed a physical bug with floating necklace
- Fixed vampire sleep animation
- Fixed NPC beards that did not follow facial animation.
- Fixed Ghost NPCs completely invisible
- Fixed to be missing animation when Leyawiin talks to Shamada
- A fixed number of occasional times when traveling quickly
- Fixed missing face animation of Snak gra-bura
- Fixed drops of coma in the water to prevent players from getting up
- Fixed NPCs losing collision while swimming
- Fixed NPC stops fighting when players block
- Fixed female dremora teeth cut
- Select the player's soft lock after class
- Fixed amber weapon cut in first person view
- Fixed vines into columns
- Fixed helmet clamped on the player character's head
- Fixed missing texture on Daedric statue
- Fixed duplicate page between Oghma Infinium and Mysterium Xarxes
system
- Fixed flashing shadows when upgrading with XESS
- Fixed title Restart correctly after purchasing a luxury upgrade on PC
- Fixed settings for correct migration between PC and Xbox
- Fixed water that disappeared after a quick trip
- Enable high frame rate V-sync when fixed cursor slows down
- Fixed shaders are not preloaded due to cloud save copy
- Fixed a long power outage during loading the screen
- Fixed weather VFX flashes outside
- Fixed motion blur artifacts in forgetting plane
- Fixed NPC not following players' waiting actions
This update will be in Steam Beta. If you want to choose to enter the Elder Scrolls IV: Forgot Remastered Beta Update, follow these instructions:
1. Open the Steam Library and navigate to the Elder Scrolls IV: Forgot to Remake
2. Right-click on “Elder Scrolls IV: Forgot to Remake” and select “Properties”
3. In the new properties pop-up window, select “beta”
4. Select “(beta)” in the beta drop-down list 5. Wait for the application to download the new build and start.
Wesley is IGN's news director. Find him on Twitter via @wyp100. You can reach Wesley via [email protected] or secretly visit [email protected].