Dunes: Wake up patch 1.1.0.17 has made significant changes to improve the deep desert end game experience for all players
Blog Andrew Joseph 26 Jun , 2025 0

Funcom is updating Dunes: Awakening Almost faster than we wrote. We'll introduce it to you soon Public testing clients and news, the studio is trialing, expanding the PVE area of the deep desert from about 10% of the map to 50%Funcom has abandoned the update to confirm that all players starting today from June 26 (today) will make changes.
Funcom confirmed in its latest news: “The PVE area has been adjusted to cover the entire southern half of the deep desert map.” Patch description, below. “This means that players who are not interested in PVP should be able to find what they want without having to participate in PVP. The Empire test stations, caves, etc found in the area, so it has now become PVE.”
“Please rest assured that we will continue to listen to your feedback and make adjustments in the future,” the team said.
It follows an AMA, which the studio tells players to be frustrated by the experience of the final game “Develop a plan” to improve PVP in the deep desert. In the past, even if the player is Template the ability of players to squeeze others with others
“We want PVE players to play the final game and access the content of the final game,” said Creative Director Joel Bylos. “Our goal is not to force PVE participants to interact with PVP systems that they may not be interested in.
“We still believe in the core concept of the Deep Desert – an endless update location that resets weekly and creates a loop of activity for rich rewards. Going toward the tensions that spin, spinning the enemy, our wish is our wish as you enter the most dangerous part of the most dangerous planet in the universe.
For those wondering, yes, the control points and shipwrecks will continue to be PVP “on the whole map”, which means you'll find “local bags for local PVP within the PVE section. It's also starting to change the birds' job; now, equipped with a rocket launcher module will reduce your scout ORNI by 20% maximum speed while attack Ornis is 10%.
After applying the patch, players will also be able to report messages from other players from text chats or report using the Check menu.
Dunes: Awakening Patch Note 1.1.0.17
Deep desert
As outline Information about the creative director of PVE and PVP »Dune: Awakeningthis hot revision will see the first iteration of the change in the balance between PVE and PVP in the deep desert. Rest assured we will continue to listen to your feedback and make adjustments in the future.
- The PVE area has been adjusted to cover the entire south of the deep desert map.
- This means that players who are not interested in PVP should be able to find what they want without having to participate in PVP. Therefore, the Imperial Test Stations, Caves, etc. are now found in the area.
- However, the control points and shipwrecks will continue to be PVP throughout the map, which means you will still find the partial pockets of the partial PVP in the PVE section. Similar to the wreckage of shipwrecks in the Hagga Basin.
- Reward settings for preserving risk with deep deserts:
- The density of resources increases the north you go. This includes high-density valuable resource groups.
- The largest spice farm will also lay eggs in the north.
- Most control points will exist in the north.
- As part of these changes, we made some balanced adjustments in the deep desert:
- Now the lower half of the Deep Desert offers PVE loot, which balances the sharing of loot and PVE activities. You may find better loot in the more dangerous PVP areas further north of the map. For example, in the PVE area, each player will receive his or her own loot and may expect to obtain a schematic diagram. In the PVP area, loot is based on a “first come first served, first served” and has all content higher. Players can expect to find 2-6 schematics there, which is the rarest.
- Plastic boards are only found in the PVP area.
- The number of active medium fields has been reduced from 8 to 5.
- The number of active small spice fields has increased from 20 to 22.
- The spawning rates of titanium and stravidium are reduced in the PVE region and therefore only lay eggs in the distant PVP region.
- The number of nodes in the resource hotspot in the PVE part of the map part has decreased.
- The rebirth time of titanium and stravidium has increased from 30 minutes to 45 minutes.
- Some Imperial Test Stations are still in the PVP area, and players who want all the schematics available each week are looking to visit PVP and PVE Imperial Testing Station. Remember that the loot in them rotates weekly, so even if you are not interested in PvP, you can get it on a later date if you can't trade or buy it from an exchange.
vehicle
- We have begun to look at the changes to the Scout Birds.
- Now, equipped with a rocket launcher module will reduce the maximum speed of the bird hole.
- For scout birds, the reduction is 20%.
- For attacking birds, the reduction is 10%.
- Information for these modules now reflects this change.
- Now, equipped with a rocket launcher module will reduce the maximum speed of the bird hole.
- Now the birds exiting from the air will cause them to plummet rather than glide. This should reduce the chances of losing Ornithopter when you disconnect from the game or accidentally exiting Ornithopter in the middle of the air (yes, we've seen the video).
- Known Issue: There is an edge case where if your vehicle ends up in Quicksand, you may not be able to interact with it if you are in Quicksand. The solution is to try to master the vehicle to interact with it. This will be fixed in the next patch.
Visit
- We access other sharp restrictions. Before this change, players had their “home” sieches that could visit other sieches in the world but could not claim land. Now any player can go to any Sietch in the world and claim to be anywhere they want.
Technology and stability
- Increases game stability.
- At the game launch, the latest NVIDIA drivers were added to the GPU driver check.
other
- We have covered player reports, allowing players to report messages from other players from text chats, or from the player's “Inspect” menu.
repair
Technology and stability
- As an ongoing effort, we closed several exploits.
- Fixed an issue where a specific type of network issue would cause players to get stuck in the infinite loading screen.
- Fixed an issue where some players might freeze customers while traveling between deep desert servers.
fighting
- Fixed an issue where players who perform melee attacks may be blocked by corpses on the ground.
user interface
- Fixed an issue where guild faction alignment was not localized in the Guild Overview tab.
- Fixed an issue where players might encounter black screens if they skip the movie on “The Wreck of Hephaestus”.
- Fixed an issue where several sammoto research schematics did not mention the Imperial Test Station as the main source.
travel
- Fixed an issue where players could use the pilot service of the Bird Bird Pilot and could fly from the city to the Hager Basin if they arrived at the city with the Bird Bird.
All kinds of
- When your skill tree is retrained, you will no longer lose the mood of learning.
Dunes: Awakening enjoys a top-notch release and has received “very positive” user reviews on Steam. Within a few hours after it went online on June 10, Funcom's survival MMO gradually landed 142,000 concurrent players on Valve platformand Hit the new high in 189,333 players earlier this month. And it is already More than 1 million playersmaking it the fastest game ever Funcom has, and ensuring 8/10 of our reviews is great.
If all of this makes you interested, but you are not sure where to start, make sure to check out all Dunes: Awakening Class You can choose and keep an eye on our Dune: Awakening Drill A step-by-step guide to the story. We have Dunes: Awakening Resource Guide This will help you find iron, , , , , steel, , , , , aluminum,one Dunes: Awakening Trainer Location Guide To help you survive on Arrakis.
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