Border 4: Tech experts say “Hourly reset game reset shouldn't actually be the expected solution for players, and “patches” can't appear soon”
Blog Andrew Joseph 19 Sep , 2025 0

Technical Expert Digital casting Completed Border 4 On the console, frames can gradually deteriorate through continuous game time, even on the PlayStation 5 Pro and Xbox Series X.
As revealed New videos posted to YouTubeDigital Casting found that performance starts to immerse after about 30 minutes to an hour, which is “too invasive in the overall experience, too regular interruptions”. Even after a brand new boot, the game is still prone to frame rates.
Randy Pitchford, head of gearbox development, acknowledged the issue on social media and is expected to improve. As a solution, Pitchford recommended console participants exit Borderlands 4 and restart. Digital Foundry's Tom Morgan confirmed that this did restore performance, but criticized the situation, saying “The hourly reset of the game is really not the expected solution for the player.”
“Every console is prone to enough time to go down easily, which is just a matter of how long you're willing to keep playing before you decide to reset it,” Morgan added.
Morgan also called for emergency patches. The gearbox has promised more fixes to be on the way, Yesterday's patch solved the PC crash.
“Borderless 4 proves the six-year wait since the last attack and some big tech upgrades with Unreal Engine 5,” Morgan said. “However, despite the team's huge ambitions here, the game is still struggling on the console at the launch event if the goal is 60fps, and patches are getting faster and faster. Gradually, it leads to some horrible 30fps frequencies on the PS5, Pro and X-Series X series, and every hour doesn't give players the expected solution every hour.
“This lack of polish at launch is also shown in its bugs, and the NPC breaking and flickering lighting is just a few issues I have had. The hope of Boundary 4 4 is convincing, but from the remake of MGS Delta and Oblivion, we released the UE5's UE5 on each format again and we have to hang again.
So, what causes the problem? As Morgan pointed out, Situation 4 in the Border Region reignited the Elder Scrolls IV: Forgotten Memories, Remade, Another Unreal Engine 5 title, performance downgraded on the console over time and improved with new boots. Not yet confirmed, but the main theory of Boundless 4 (like Forgetful) has some form of memory leak in playing games, or as Morgan puts it, “a large chunk of data has not flushed out of system memory and eventually caught up with the player.”
Border 4: All vault hunter skill tree ranking
Border 4: All vault hunter skill tree ranking
What about the PC version? Borderlands 4 is currently in the mixed steam review rating, with most negative reviews centering around PC performance. Digital Foundry has said Preliminary analysis of Boundless 4 on PC Shows serious stuttering problems and is advised not to run the game on its “bad” graphics settings, This shows that there is indeed a problem with the Unreal Engine 5 title.
Gearbox said that solving PC performance is the “top priority” for the studio. Meanwhile, the studio points out a Borderless 4 NVIDIA Optimization Guide steamprovides advice on how to optimize its graphics settings on your PC using the NVIDIA application, although users report different results.
The gearbox also issued suggestions to PC gamers To me, reading is like preventing players from responding to the performance of the game immediately after changing settings.: “Note that whenever you change any graphics settings, the shader needs to be recompiled. Keep playing for at least 15 minutes to see how your PC's performance changes.”
In the internet's opposition to the performance of Borderless 4, all eyes were on the gearbox – despite the huge number of steam players, it came out. Pitchford himself set his sights on the four Borderlands players who have won anger on social media. Pitchford has been released since the launch of the huge steam of Borderlands 4 last week Comments on why Borderlands 4 lacks the host version of the field of view (FOV) slider are confusing,promise It is impossible to break 4 servers based on the weight of the number of players alone.tell people “Code your own engine and show us how it is done,” And announced “Unbound” 4 “a premium game made for advanced gamers.” He even started telling Borderlands 4 players that if they were upset they would refund the match.
If you are studying Border 4, don't update every hour Shift code list. We have one too Huge interactive map ready to go And a bad guy Border 4 Planning Tool Provided by our buds in Maxroll. Plus our expert players' choice Which role to choose (No one agrees).
Wesley is IGN's news director. Find him on Twitter via @wyp100. You can reach Wesley via [email protected] or secretly visit [email protected].