Assassin's Creed Shadow Update 1.0.7 Here – View Patch Notes
Blog Andrew Joseph 29 Jul , 2025 0

Ubisoft's next big patch Assassin's Creed Shadow Today, July 29, 2025, available, and the publisher has now covered everything in detail.
As Previously announcedTitle Update 1.0.7 has added a new game Plus mode, which will be unlocked immediately after completing the game's story. From here, you have a few options: either restart the game from scratch or take action when Naoe first arrived at the game's hiding place. Either way, the advancements in your hard-earned gear, skills, allies and hiding places will continue.
Whether you play a new game plus a new game, there is a level cap from 60 to 80, and the knowledge ranking ceiling is increased from 8 to 10, allowing you to fight against advanced enemies of the game with abilities that can unlock more skills. Now you can also upgrade the forging equipment to level 4.
Sweat the Shadows story for the second time with New Game Plus, you will unlock Gold Katana and Long Katana for Naoe and Naoe and Yasuke, respectively, and also capture the last of the following three new achievements/trophys, this update is also added:
- Enjoy the journey: Reaching Level 80
- The stars cannot see: Reaching the knowledge ranking of 10
- Worth waiting for: Complete the story of a new game
Finally, Ubisoft rebalances some of the money and resources of the game. Players may be happy to see the large amount of Mondays given now from the items for sale, while the items purchased are at a lower price. You will also get more resources from disassembled items and season-end boxes.
Ubisoft will continue to update shadows for the foreseeable future and further patches in early September, which will increase the time to move forward quickly and better eliminate the world map when synchronizing perspectives. The first major extension to Assassin's Creed Shadow, Awaji's Claws, then arrived on September 16, is the game's first paid add-on, although it's free for anyone who initially booked the game.
Find today's full patch notes below:
New game+
- After completing any difficult main story, start a new game while taking all the collected skills, gear, allies and hiding progress from your first game.
Increase in knowledge rankings and level caps
- We raised the level cap from 60 to 80, which means tougher enemies with enhanced strategies and awareness – demanding clearer reflections and smarter strategies.
- To meet this growing threat, we have also expanded our knowledge ranking system to 9 and 10, allowing players to unlock and develop a wider range of skills, passive and combat techniques to become more proficient.
- Forging can now be upgraded to level 4, allowing players to upgrade all weapons and equipment to level 80, giving them an advantage in the threat of waiting ascent.
Other highlights
- After improving support, performance warnings were removed on MacBook Air while using M4.
- Fixed a bug in Photo mode where the “Show UI” prompt is visible in preview mode, affecting players to use the local system to take screenshots.
- Each project will now have dedicated pages in the store.
- Katsuhime no longer disappears from the hiding place after the previous 1.0.5 fix for the breakup bug.
balance
- Adjusted the number of MONs received from the transaction. The cost of buying goods is lower, while the cost of selling goods is more.
- The number of resources was added from the removal of items.
- Slightly increase the amount of crafting materials required to upgrade items.
- Rebalancing the end of the season and increasing the amount of crafting materials and hiding resources.
- The basic damage of the radial effect upgrade of the Yasuke Teppo tree has increased from 25% to 50%, and now other Armour Buster upgrades have further increased its damage.
- Now, with the players level, allies now get more health and damage.
- Luoning enemies now have 4 health areas, higher than 3.
Error fix list
General
- The cultural discovery near Catano Castle is now correctly present in the Codex.
- Corrected Naoe's conversation in Wacasa.
- Added a “Tag Read All” option to the Codex menu.
- Added a level of selector to the knowledge path.
- Fixed “Infinite” trophy, which occasionally won't unlock after getting each type of legendary gear.
How to play the game
- Addressed an issue where players may be trapped outside Animus Wall during the Revenge mission in Tsuruga Castle. Back here!
- Fixed a bug that the player might get stuck in the room of Syca Castle.
- Corrected a bug that the player may get stuck when exiting the Palace Museum warehouse.
- Fixed a bug where the player might get stuck in the rocks in the Obama hillside area.
- Resolved the problem of Naoe's angry robe.
- Master Teppo from Genzaburo has returned from lunch and is now showing up at Kaya Shrine.
- Fixed a bug that caused some cross-promotion achievement if some playback parts were on MacOS.
Skills and upgrades
- Fixed an issue where “hidden” cooling reduction upgrade was not applied.
- Fixed an issue where “Extended Aware” shinobi upgrade did not cause additional tools to be damaged.
- Corrected the problem that the Night Walker Assassin passively did not cause damage at night.
- Corrected the problem that “endless” Tanto upgrade is the effect of granting “contemplative” Tanto upgrades and vice versa.
- Fixed an issue where “exciting killing” Tanto upgrades only cooperate with the stabbing part of the action rather than throwing.
- Addressed an issue where “Possible Teppo Upgrades for Teppo” only handles automatic follow-up shooting, not Teppo Meee Swing.
- Corrected the issue that increased adrenaline obtained with deflection, with little effect on Parry and Dodge.
- Fixed an issue where assassination damages less adrenaline than successful assassination.
- Fixed an issue where the “Capability Damage” knowledge tree node did not have any effect than the first level.
- Corrected the problem that the “pose damage” knowledge tree nodes did not have any effect beyond the first level.
- Solved a problem that the “frail damage” knowledge tree nodes have no effect beyond the first level.
- Fixed an issue where the duration of civilians was lower than that of the enemy.
- Fixed an issue where damage reduction allowance was not targeted at certain enemy projectiles.
- Addressed the problem that Teppo is granted random benefits rather than legendary privileges.
- Solved the problem of equipping “spiritual dress” Naoe Light Armour prevented any buildup of all tools to apply.
Vision and graphics
- Floating trees and rocks solve various environmental problems. Tree huggers are happy!
- Fixed an issue where the mountain demon Cannabo's eyes were out of place when the weapon was hooded.
- Corrected the issue that the ikko ikki banner in the hiding place does not match the preview.
- Fixed an issue that caused the game to apply dragon skin onto the hiding panels on the building.
UI
- Sen no Rikyu's database entry now displays the correct image.
- Corrected the issue of setting HUD visibility to “Disable” and then switching to “ON” which will cause some HUD modules to not work properly.
- Fixed a plain text issue where “avoid armor” long samurai-style upgrades said that when it grants only 50%, it grants 100% armor piercing.
- Corrected a text-only issue, namely the “Marksman's Touch” Teppo upgrade said that when it grants only 50%, it grants 100% armor piercing.
- Fixed a plain text issue where the tool upgraded for the “wide” tool said it only increased it to 5 meters and increased the smoke bomb radius to 10 meters.
- Solved text-only issue, “Absolute Shock Wave” Canabo upgrade showed 167% instead of 67%.
- Corrected the issue that the “Improve the Assassination on the ground” icon is larger than expected.
- Reintroduced the “Improved Feeling” Assassin Upgrade to show lingering effects durations in seconds.
- Reintroduced the “Temporary Mastery” bow upgrade to show slow durations in seconds.
localization
- Corrected the localization of Germany to rescue the special guests.
- Fixed a bug where unnecessary characters appear in German translation, the “+50% damage” engraving of “Next Hit After Kill”.
- A typo was resolved in Cristão's “Kirishitan” code entry.
Spoiler warning!
Task
- Fight for reasons: Fixed an issue where Kimura Kei could not kill because the third attack sequence could not start. Why don't you die?
- Butterfly Collector: Adjusted the positioning of paper merchants.
- Oppose Koga-ryu: Fixed an issue where players could not complete the task because Katsuhime was missing. Can't girls take a break?
- promise: Addresses a problem where the servants do not react to the interaction. Rude.
- The story of the temple: Fixed an issue where I could not continue due to the inability to interact with Joken Hokkyo.
- Solved on one issue, killing all Genzaburo soldiers before meeting Koshiro prevented his pursuit.
- Lost honor: Fixed an issue that prevented players from improving in the mission as Ise Sadata was trapped in the proper location.
- Returning home: Fixed an issue where players could not complete tasks after killing targets in version 1.0.6.
Platform-specific fixes
Personal computer
- “The key hit!” Achievement can now be unlocked correctly.
- Corrected the mistranslation of the “manual” of China's localization.
- Fixed a typo in the “collector” achievements of Germany localization on Steam and Ubisoft Connect.
Mac OS
- Now, when plundering legendary weapons, the engraving is correctly granted.
Ubisoft recently announced Assassin's Creed Shadow has now hit 5 million players – Sounds like The Nintendo Switch 2 game version is on the wayalso.
Tom Phillips is the news editor for IGN. You can reach Tom at [email protected] or find him on the Blues @tomphillipseg.bsky.social