After 250 job losses and “disastrous” management, MindsEye's past and present staff unite to publicly call for better working conditions amid fears of further redundancies

In an email to IGN, the IWGB provided further quotes from former staff members to support the claims in the letter. A former MindsEye developer said Build A Rocket Boy's “public statements are inconsistent with the reality of working conditions at the company.” Another report detailed colleagues experiencing “mental and even physical ailments beyond the usual levels of burnout” due to months of overtime.

“Studio leadership chose not to take responsibility for the game's failure, instead blaming it on saboteurs, as if individual employees or online influencers might have caused the situation,” one former employee said. Gerhard's strange pre-launch comments Blaming the game's poor reception on unknown hostile forces – a stance MindsEye publisher IO Interactive later partnered with. “Leadership’s arrogance in believing they could act with impunity throughout the development process, and subsequent layoffs, forced me and many former and continuing employees to take a stand.”

Originally planned as a single player component There are seemingly now-abandoned Metaverse-style platforms everywhereMindsEye finally launched Negative reaction and lackluster sales. Build a Rocket Boy has since stated that it hopes to continue developing the game and relaunch it, Despite recent warnings that this will take longer than planned.

Today's letter concludes by calling for a public apology and appropriate compensation, for remaining employees still at risk of redundancy to be paid while on notice, a commitment to use external partners in future redundancies to prevent unfair treatment, and for “concerted, meaningful and documented efforts to improve conditions and processes within the company.”

“The treatment the staff at Build A Rocket Boy have faced over the past 12 months is appalling,” Spring Mcparlin Jones, president of IWGB Games Workers, said in a statement to IGN. “They were routinely belittled, lied to, and manipulated by the company they had dedicated so many years to. Despite this, they were able to maintain trust in each other and work together to fight for fair treatment.”

Image source: IWGB

Tom Phillips is IGN's news editor. You can contact Tom at [email protected] or find him on Bluesky @tomphillipseg.bsky.social



Source link

LEAVE A REPLY

Your email address will not be published.

Tyrone’s Unblocked Games – Play Free Browser Games Instantly
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.