A bunch of secrets: The Hidden Gems from the Castlevania Series
Blog Andrew Joseph 04 Oct , 2025 0

Castlevania: The Curse of the Dark (PS2/Xbox)
Innocent lamentations build a lot of goodwill for the game to be a castle, ultimately giving the series a solid place in 3D space, so it is understandable why people would help in their follow-up, which largely discarded something in most of its Castlevania tradition, honestly, not much in the series or after. However, the time is actually more friendly than expected. Yes, it's still kind of an oddball as a Castlevania title-ironically, there's a lot of this game in what eventually became Bloodstained–but if you can put aside expectations and how dirty they do poor Trevor Belmont in the process, you'll find a pretty solid action-RPG with a surprisingly deep crafting system, impressive visuals, and an impressively underrated Michiru Yamane soundtrack.
The story itself is confused, just because most of the backstory is told in the comics for understanding reasons, and it was never released outside Japan until a few years after the contest was released. Once you have this background, it's not bad, but the game tends toward it is ridiculous. Play the game, everything tells you how Trevor Belmont puts Dracula on the ground permanently and then places you directly in some serious bishi anxiety between Dracula's two subordinates Hector and Isaac, rather than a woman named Rosaly. What the game never told you is that Rosaly married Hector until Isaac was accused of being a witch and burned into danger. Honestly, this is a very good reason. Yes, anime fans, you read this – this is the game for Hector and Isaac and Saint-Germain from the Netflix series. Isaac's game isn't as incredible as his Netflix rivals, but the extensive strokes of his characters and arcs are the same.
Image: Xtimelessgaming on YouTube