VGHF adds full digital archive of classic video game magazines
Blog Andrew Joseph 06 Aug , 2025 0

Before the Legion of EGM, GamePro and other video game magazines, computer artists were one of the first publications to cover the industry in the early 1980s. Now, the Video Game History Foundation announced that it has gained the right to run the entire version of Computer Artist online for eight years as part of its free digital archive.
Owned and founded by sisters Marylou Badeaux and Celeste Dolan in 1982, the computer artist is the only video game-centric magazine that can survive the infamous collapse of 1983. As a result, computer artists are one of the few stories about crashes, as well as the period of North Americans at North America the North America of System nnnn intinento internTendEndent, and the period of immediate release.
The magazine also made some of the earliest reviews of the NES champions, including Metroid, The Legend of Zelda and Super Mario Bros.

“I often refer to the period between 1985 and 1988 as the “dark age” of the American home console gaming industry,” VGHF founder Frank Cifaldi said in a statement. “Games, even the entire system, are still technically released, but we don't know much about people's ideas without the news from enthusiasts to cover them up. Computer artists make us very rare about rebirth, which will define the industry we know today, and we are very proud to provide all the utilities for everyone.”
The VGHF Digital Archive already contains over 3,000 printed video game magazines, as well as hundreds of unacceptable business magazines. The archive also includes rare artwork, videos and other behind-the-scenes material from the game over the past four decades.
For more information on computer artist profiles, see VGHF Blog.