How to pass through the big tree in the shadow maze
Blog Andrew Joseph 19 Jul , 2025 0

Real test Shadow maze It means passing through a big tree, also known as a tall tree. This is one of the first goals involving a lot of traversals. If you are used to playing Metroidvanias, you may know what to expect. There are many paths leading to secondary rooms, and even optional areas. Although they help collect resources, they are easily lost. Additionally, the game's map can be blunt and you may miss the doors and ledges associated with the main goal.
If you find it difficult to cross a high tree area, don't worry. Here is a step-by-step walkthrough detailing how to walk through the big trees in the shadow maze, which climaxes in the boss’s battle, giving you the key abilities to keep going.
How to pass through the big tree in the shadow maze
After defeating the orange G-HOST: Trash talos and obtaining the Gaia form, you will be able to enter the big tree area. Apart from the confusing noun, the starting segment of the region is quite linear. The key here is to learn the enemy's pattern, because you will encounter a lot of new enemies when you drive east.
Soon, the drill includes screenshots of the map segment back Explore most of these, so don't worry about your looks different. As mentioned in the introduction, you can now safely skip many optional areas.

The eastern path finally reaches the elevator that takes you underground. Make sure to activate Miku Sol as a checkpoint in case you need to go backtrack at some point. Once you get to the lower level, you will encounter a weird NPC that will grant you useful combat skills.
From here you will descend along a vertical path and get two options – either west or east. If you just want to focus on the main path, that's what we do in this guide, that's going east. There are a lot of enemies here, and some new bounce platforms. However, in most cases, you will encounter enemies you already encounter in the starting area.
Once you are on the west corner of the map, it's time to drive up. We will use the Miku Sol checkpoint as a reference point. From it, follow the bouncing platform while killing or avoiding flying bugs and flowers along the way. Once you reach the top, you will once again have two paths to choose from. If you look at the map, the Western Path takes you directly to the beginning where the crane is located. You can remove obstacles to create shortcuts and use checkpoints again. Then, go back from where you just came to another road.
The Eastern Path will take you through narrow tunnels filled with spike enemies. Move slowly, move them one by one, and then move on. Then you get another D-line, which turns you into a classic Pac-Man Ball. The path from here is very linear. Just at the end, you will see a path to the right. Make sure to take it away instead of turning left to the optional area.

From here you will see a door prompting you to enter. Do this and you will be taken to the back of the tall tree. This is a fairly simple path because you only need to use two lifts to get all the way up. One of them has not arrived yet, and while there is a path to the right of the vertical area, you can now ignore it.


At the top, activate the Miku Sol checkpoint. You will now be in the verdant shaded path. Go east all the way on Line D and prepare for some acrobatics as you move upwards. Line D will almost set for the way forward, so stick with it until you get back outside. This is a larger area with lots of enemies around, so take steps slowly to avoid hitting and falling. At the top, the main path is on the left, but there is a checkpoint on the right that you should definitely pick up.
Now, the key is to move to the left. This path is quite linear, but there is an optional route that will take you up, although only temporarily, so you can keep going and ignore it. You will be back outside soon. Follow the path until you start encountering the wood structures and then walk through them. The key here is to use the large vines to traverse until you are in the eastern region. From there, drop to the ground and continue moving to the left.


Use the vines again to enter the long wood structure with gaps in the middle. Then, jump to the right and resolve all enemies you encounter. This path takes you to another Miku Sol Checkpoint, which you definitely need. The road is explained in detail in a separate guide as there is a boss fight that leads to Second HP-Tank. In short, keep driving eastward and prepare for the boss’ encounter.
Once done, use the vine on the right side of the structure to extend it all the way to the top. Now, it's time to head to the West Point of the area. Make sure to plan your jump accordingly to avoid falling. Eventually you will encounter an enemy's glove, which shows you're on the right path. Once done, use the structure to move upwards, which will take you to the upper area.


Thankfully, it's very easy to start from here. There is only one path to the right – if you come across a Gargyole, which seems to only appear at night, you can ignore it. Then you will encounter Night Wind, a huge creature and a boss fight that you have to deal with in a short period of time.


However, first activate the Miku Sol checkpoint. Whenever you are ready, you will fight the night wind, which will reward you with the ability to flash in the air. This way you can now follow the path along the path to the right of the checkpoint.


From there, use new abilities to avoid spikes and grab vines along the way as you drive down. You will then enter a similar area below. Once you reach the bottom, drive all the way to the right and you will be greeted by the torn land. Congratulations on walking through the tall tree area!