After the removal, the eviction of subnautica 2 developers broke the silence: “I found out that I was no longer able to start working in the company, I started working hard ''
Blog Andrew Joseph 08 Jul , 2025 0

One of the co-founders Aquarius 2 Studio, Unknown Worlds has issued a statement about last week's “shocking” decision to replace the leadership team, saying the decision to expel them “STINGS”.
In a heartfelt post, Charlie Cleveland reddit When he and his colleagues thought Subnautica 2 was ready for early release, “this decision was in the hands of Crafton.” recent statement However, from publishers, private releases are not about updates to the release schedule, including “early access schedules” that will be “coming soon.”
Although not a clear comment, the difference may indicate a disconnect between Krafton and the studio's original management.
Crafton's statement also addressed other community issues, such as the potential introduction of microtransactions, writing: “How the game's structure hasn't changed anything. It will remain the first experience for single-player games, with optional collaborative multiplayer. No subscription. No robbery box. No robbery box. No combat pass. No microtransactions.” ”.”.”
Crafton got Unknown World in October 2021 then, explain Sabnautica Studio will continue to operate as a standalone clothing. However, last week, former strike-distance CEO Steve Papoutsis joined Subnautica 2 developer Unknown Worlds as CEO. Shocking announcement confirmed former leadership teams – Ted Gill, Charlie Cleveland and Max McGuire – Replaced with “Efficient now. ”
Cleveland did not explain what led to the removal of the team, nor did he comment on Papoutsis' appointment as CEO.
“(y)ou can see why Max, Ted, myself, the unknown world team, and our community, the events this week are shocking.” reddit. “We know the game is ready for early access releases, and we know you’re ready to play it. And, while we think it’s going to be the decision we’ve decided to make at least now, over the years, this decision was after all these years and found out that I was no longer able to work at the company, but I started it.
“I want you to know that, whether it’s the founders, teams and games, our top priority is, and has always been, to provide the best damn games for the best communities in the world. With your canyon plush and hand-painted fish fans, yes, yes, your tough dollar, your season is coldly giving us a season, since it’s one season, since it’s one after another.
Vikki Blake is an IGN journalist, as well as a critic, columnist and consultant with over 15 years of experience working with some of the world's largest gaming websites and publications. She is also a guardian, a Spartan, a quiet Hilan, a legend and a permanent chaos. Find her Bruceky.