Hades 2's invisible update patch patch 10 will “probably” be the last one before V1.0 is launched,'
Blog Andrew Joseph 04 Jul , 2025 0

had 2The next patch may be the last patch before the game emerges from its early stages into the cocoon.
Discovered RPSthe latest patch (invisible update) of Roguelike Action RPG introduces “number of tweaks to some of the latest additions”, but developer Supergiant does tease it that it will be “the final patch before V1.0 launches”, whenever and when”.
The team said it will continue to monitor your feedback.
The complete patch description is as follows: steam Read those. Any bold thing is directly inspired by “community feedback.”
hades 2 invisible update patch 10 patch notes:
General gameplay
- Reduces further cases of continuous attacks, causing you to become “locked”
- Whenever you cause damage to your armor, it will reduce any temporary armor you have from sources like the security system (Hephaestus) before reducing the more permanent types
Night weapons and abilities
- Sister Blade: Omega attacks are no longer interrupted by enemies
- Umbrella Flame: Omega's special projectile has reduced track speed, but increases damage
- Argent Skull: Omega special wave shooting is no longer a wrong enemy
- Black jacket: Increases damage from attack sequence and first strike; Omega attack channel speed slightly increases and can block more types of ingress and outage damage; improves special accuracy
All aspects of night weapons
- The Witch's Staff (Melinoë): Reduced bonuses for magic and power
- Witch's Staff (MOMUS): slightly increases the time your snake continuously fires Omega action
Invisible oath
- Frenzy's oath: Now also enables enemies to enter combat faster; reduces the impact on competitors' oaths
- Scar's Vow: Fixed several situations that did not reduce the expected recovery of life
Gifts and blessings
- Stable growth (Demeter): Now only if there are no other qualified gifts to repeat
- Hestia: The Chiau Curse no longer causes serious damage or similar harm, nor is it affected by air quality (Zeus)
- Flame strike (Hestia): burnt slight decrease
- Flame flourishes (hestia): slightly less burnt smell
- Success Rate (Hermes): No longer affecting Raki's passive effect
- Incandescent Light (Hera X Hestia): Redesign – Now restores Magick to all matching enemies
- Natural Selection (Poseidon X Demeter): Redesign – now distribute bonus LV. To your main gift
- Poseidon X Hestia: The curse that no longer activates foam
- Gigaros Dash (Hades): Reduced damage; fixed amplified damage with contempt, not attacks and special
- Invisible IRE (HADE): Fixed an issue that caused the effect duration to be specified
- Crimson Dress (Arachne): Fixed an issue that caused this issue, immediately granting high damage bonus; bonuses increased for each encounter
Daedalus Hammer Upgrade
- Enhanced ignition (skull): no longer available during use
- Imminent Ignition (Skull): Fixed an issue that caused this point to immediately give it full damage bonus instead of the duration as stated
Hexagons and stars road
- 📢 Adjusted the adjustment path of the star layout to make the space particularly suitable for the gods to upgrade
- Adjustment during the first (now than before) Godly upgrade during the story
- Twilight Curse: Now, this and other deformation effects prevent any death attacks when this enemy is killed, except for the Hellbomb
- Prizes for Moon Water: Cut out of the game; replace with…
- The Pride of Moon Water: New! The upgrade of godliness gradually restores life and magic as time goes by
- Zenith (Sky Fall): Cut out of the game; replaced by ambition, which causes losses to the guardian
- Bloodline: New! When used in Guardian Encounter, your hexadecimal can be God again
souvenir
- Inconsistent bells: Even after you switch souvenirs, the effect still exists all night
Resources and reagents
- Reduces the chance of never finding a resource type that matches the animals you are familiar with in shorter areas
Hermes Shrine
- The biggest fresh sustenance: reduce life recovery
Art and Visual FX
- Added alternative textures when using invisible upgrade tool
- New Moon Picks Updating Visual FX When Outcrop Exhausts Depleted
- Added visual indicator in boon information when Arcana is disabled due to sterility (Chaos)
All kinds of
- Melinoë can now say hello on the training ground, just like other animals familiar with
- The game timer will now also automatically pause when interacting with the path of the stars.
- Heracles
- Updated presentation of Icarus Flight Attack
- After exchanging souvenirs, improved feedback from life and magic watches can change the total
- Improved Feedback Spend Resources on Screen Altar of Ashes, Silver Pools and Music Makers
- Scared oath improves contextual feedback on various favors
- Now, the special offer and Omega special offer damage separate some weapons on the victory screen
- Reduce confusing damage numbers with Argent Skull (Medea)
- Added alphabet boxes in certain aspect ratios
- Update and fix translations in certain languages
Error fix
- Fixed an issue where Melinoë could suddenly use eruption (the path of stars) and night bloom (Selene) to cause 500 damage to increase speed in battle with Chronos…
- Fixed many story events that have never been played before
- Fixed many contextual voice lines that were never played
- Fixed an unexpected sprint when you sometimes use Moonstone Ax
- Fixed some interactions with the psychological whirlwind (Daedalus)
- Fixed black jacket does not interact with certain abilities to improve channel speed
- Fixed visual problems in which the hidden side strikes sometimes seem to be interrupted by the enemy
- Fixing Ares' wounds can sometimes cause the frequency of hits to be too slow
- Fixed starfish (Poseidon) sometimes doubles the items created by gold (Echo)
- Fixed personal loan (Dionisus) if rare
- Fixed Herakel sometimes disappears when attacking
- Fixed Athena might have had multiple occurrences every night
- Fixed an event where the casting interrupt attack or special offer would pause the animation longer than expected
- Fixed past deeds screen if you have a lot
- Fixed Satyr's pleader's life stick to persist after being killed
- Fixed ARES plasma UI indicator sometimes disappears unexpectedly
- Fixed several text errors
- Other minor fixes
Hades 2 is a sequel to the Supergiant hit game, blending engaging storytelling and Roguelite action elements for an engaging dungeon crawling experience. We think Hades 2 is “amazing” when it was released in May 2024 Slap it with 9 in our early visit reviews, write: “Even in the early stages, Hades 2 is everything people ask for in the sequel of one of the best Roguelites of all time. It has excellent refinement, advances to its Roguelite, an excellent new main character in Melinoe, and two unique levels and allowing you to fight enemies in both surface and underground.”
ICYMI, yes, Hades 2 is coming to Nintendo Switch and Nintendo Switch 2 as exclusive timed consoles.
Vikki Blake is an IGN journalist, as well as a critic, columnist and consultant with over 15 years of experience working with some of the world's largest gaming websites and publications. She is also a guardian, a Spartan, a quiet Hilan, a legend and a permanent chaos. Find her Bruceky.