Director MindSeye on the importance of allowing user-generated content in games | IGN LIVE 2025
Blog Andrew Joseph 08 Jun , 2025 0

With Mindseye's release, the game's director Leslie Benzies visited IGN Live today to discuss the new third-person action-adventure game.
Mindseye is not an open world game, Mrs. Benz said, “It’s usually hard to keep the story clean in an open world” and joked, “It can be weird to play for two days when you need to save the world.” However, he added that the game does include “an open world system by building the Mindseye system.”
Benzies elaborates on the key components of the game, as he and his collaborators include the ability to add user-generated content and explains “When you’re doing any mission, if you like the location on the map, you can immediately start creating whatever you want (just there).
He said they deliberately made it a simple system. “We wanted to make it as simple as possible…so you can get a little bit in a minute and a half. It puts the power of the building in the hands of the player.” A common idea of Mindseye's approach, he said, includes “pushing it to the people who want to make the game.”
When asked how they would curate these builds for other players to find them best, he explained: “When launching, we will curate and select the butter of the crop on the featured menu.” However, he added: “Ultimately, we want the players to choose what they want. We don’t want to ultimately decide how you make money in the game or decide to play the game.”
The people who made the game also used the building tools that players would use, and Bentz said in the tool: “A lot of the things you see now are built in the tool. A lot of the atmosphere… we can build anything we can use with tools we can use.” He also noted: “In our next game, we will use more.” Meanwhile, he promised “we use to build the games we will provide to players so they can use them.”
Benzies said they had grand plans for Mindseye’s follow-up, noting: “Mindseye’s story, a small part of a very important story we intend to tell over the years.” He compared the larger world they formulated to something like Star Wars because “we have many stories that happen over different periods of time in the same universe.”
The game director also noted: “Multiplayer will be coming at the end of this year and then we will have a huge multiplayer world added to next year.”
Benzies returns to user-generated content and says he’s happy to see it changing because he thinks when you provide tools to the public, they often find “a more interesting way to use tools and almost crack them.”