Warhammer 40,000: Space Navy 2 developer Saber Interactive Answers ING Burning Issues in Siege Mode, Fearless Type and Future Seasons
Blog Andrew Joseph 23 May , 2025 0

Warhammer 40,000: Space Navy 2 The siege has just been revealed and will be under the classic tribal mode. There is a first trailer, screenshots and preliminary details on how it works. But as a Big Warhammer 40,000 and Space Navy 2 fans, I want to know more. So I sent some list of questions to developer Saber Interactive's chief creative officer Tim Willits to answer my burning questions. I got some interesting answers.
In addition to delving into how the siege mode actually works, Willits also confirmed the ability to call for fearlessness in siege mode and explained why Space Marine 2 insisted on using three-man racer Max. We also talked about the future of the game itself, which itself is for more content over the first grade. Read on to learn everything about the siege of Space Navy 2, other than that.
IGN: In siege mode, do we play the unnamed Marines who failed to extract from Kadaku? Dead like those people during the campaign?
Tim Willits: Everyone will use all their already lock-free gear and advancements to use their existing Operations/PVE Space Marines. Therefore, those who have not upgraded their character to level 25 will be able to perform siege mode in the siege mode in the usual way.
IGN: Does the siege mode occur at some point in the campaign, or is it completely separated? Does it continue the story through the campaign?
Tim Willits: Siege mode is adjacent to the event of an ad campaign because it happens on the first planet we visited (Kadaku), but it is not directly linked to it in some actionable way, because the event of a Siege mode does not directly affect the campaign.
IGN: Have we seen Kadaku's new realm not shown before in siege mode?
Tim Willits: whether. Technically, this is not a new area for Kadaku. Titus and his squad passed through the Empire Fortress during the first mission of the game to reactivate the antenna and allow orbital cannons to open fire onto the Tyrannosaurus Rex ship above. Our role in siege mode is to defend this fortress, but we can indeed visit more.
IGN: What new machinery do we see in the trailer trailer? Do we want to drive?
Tim Willits: This is Brother Valtus, the powerful redeemer of Super Savior Second Company! Players will not be able to drive it, but they can call him a boost in the siege mode game.
IGN: Are Overlord and Chaos Enemies mixed in the same wave or separated by waves?
Tim Willits: Overlord and chaotic waves will appear separately.
IGN: Are you planning any new enemy type or unique bosses in siege mode? (I think Season 4 is a new enemy.)
Tim Willits: Siege mode will not be released with new enemies, but all existing enemies will be there. Only mission-specific bosses, such as Hive Tyrant in the decapitation mission and Trygon's Hive Tyrant in the Exflatration mission, will not be in siege mode. However, we can already say that we will bring new enemies with future updates, such as the plans for Season 4, which will also be added to Siege mode.
IGN: How does each wave gradually increase the difficulty?
Tim Willits: More secondary and primary enemies. More extreme enemies. There are more finishing bosses. Sometimes it's even a few bosses. It got very busy!
IGN: Is there an online ranking or ranking for the siege mode?
Tim Willits: No.
IGN: Are there any exclusive rewards for surround mode?
Tim Willits: For example, players will offer unique, besieged mode cosmetic rewards, such as the rewards we introduced for completing tasks with absolute difficulty. Siege mode will also reward players through armory data, application points and XP based on its performance.
IGN: Can you explain the precautions for sticking to three players for tribal mode?
Tim Willits: As we mentioned in past interviews, sticking with the PVE game modes of the three players (including siege mode) has something to do with the challenges we are able to offer, especially the enemies we are able to throw at you and your friends. It was simply too easy to bring four Space Marines together on PVE missions, and it was too easy to expand the enemy's attack to justify bringing a fourth player.
IGN: Can you expand the siege mode to include more than three players in the future (many players ask for this)?
Tim Willits: We do not have such plans at the moment.
IGN: The recent 12 player mods have attracted a lot of attention. Can you say if there are any plans to expand the largest number of players in the Space Marine 2 co-op?
Tim Willits: No, but it's a great opportunity for us to yell at our very enthusiastic and talented adaptation community. We can't wait to see what they can create through siege mode.
IGN: Is the development team engaged in class conflicts for PVE? Some players reported that this happens less frequently, but I did not see the announced changes.
Tim Willits: We did introduce tweaks to the docking system through a Trygon update last April, which makes it less likely to match players in the same class, and less and less coverage of this issue. If necessary, we will continue to monitor the situation and make adjustments.
IGN: You have said Space Marine 2 will receive a new course. You can provide updates on when it arrives and tease what the class is?
Tim Willits: There is indeed a new course, but it will take us a few more weeks to share more information, so stay tuned for our next announcement!
IGN: What else can players expect from Season 4?
Tim Willits: In addition to having two new DLCs for Siege modes (White Scars Chapter Pack and Blood Angels Cosmetic Pack), Season 4 will also bring new game modes to PVP, new Chaos Enemies and a bunch of small tweaks to make the class win, absolute hardship or shieldless reliefs with Thunder Hammer. There are more, but you have to wait longer.
IGN: As we approach the end of the Year 1 roadmap, can you say when Season 4 ends what players can expect in terms of support and new content? Can players look forward to future seasons? Season 2 Pass?
Tim Willits: We are still planning for the future plans for Space Marine 2, but we are already committed to supporting it outside of the 1st grade roadmap. We have new missions, new weapons and new classes currently in progress, and beyond that, we have not announced any more surprises. We have a lot of players excited. For the Emperor!
Space Navy 2 siege mode is revealed in Warhammer Skull 2025 broadcast. If you missed it, View all announcements and trailers on the show.
Wesley is IGN's news director. Find him on Twitter via @wyp100. You can reach Wesley via [email protected] or secretly visit [email protected].