Black Myth: Wukong's next update is massive and you might have to delete the entire game
Blog Andrew Joseph 14 Oct , 2025 0

Game Science is rolling out new updates Black Myth: Wukong This week, it starts with PlayStation 5 on October 13th, then “gradually” moves to Xbox Series X|S and PC. The developers are also letting players know that this is a huge file and may require them to free up some space.
in a post Black Myth's official websiteGame Science states that the PS5 patch will require 93.5GB of free space. While players should now be able to continue using the current version without any issues, the post suggests they may have to delete and reinstall the game if there isn't enough room for updates.
Dear destined person,
a new update #黑MythWukong On the way. In addition to the usual bug fixes, it will also include some performance optimizations.
Due to the large number of potential changes, we would like to remind you of the following:
1. Installed modules may cause… pic.twitter.com/UYJTMgw8lw— Black Myth (@BlackMythGame) October 12, 2025
Likewise, PC users are warned that “your computer will need to retain a certain amount of free disk space” in order to process the update. Game Science also recommends uninstalling all mods to avoid any compatibility issues when installing new updates.
The patch notes indicate that the current update is focused on performance optimizations and bug fixes. Resolved before September update Some issues with Xbox Series X version, including blurry graphics compared to the PC and PS5 versions. Digital Foundry previously reported on the Series S version of “Black Myth: Wukong” There is a greater struggle. According to previous reports, there are Xbox Series S technical issues This delayed the game's porting, something Game Science denies. However, Game Science admits Porting games to Xbox consoles is surprisingly difficult.
Earlier this year, Game Sciences announced Black myth sequel Zhong Kuithere is currently no release window. You can find the complete Black Myth: Wukong 1.0.20.21756 patch notes below.
bosses
- Added competitive experience for “Giant Shijigang”.
interaction
- Before any Traveler Charts are obtained, the Traveler Chart interface will guide the destined person on their journey with the Temple of the Guardian.
- Improved the readability of the “Cleared” label in the “Load Journey” interface.
Performance
- Integrated AMD FSR4. On compatible hardware, FSR4 will be available in the in-game settings after updating the driver and enabling it in the driver settings. (PC)
- Improved compatibility mode. Now, when compatibility mode is enabled, ray tracing, frame generation, and some super-resolution features will be temporarily disabled to help players avoid game launch failures caused by driver, hardware, or system abnormalities. (PC)
- Adjusted the default graphics settings for some graphics cards to match various graphics changes in the current version of the game. (PC)
- Significantly improved lighting quality when global illumination is set to low, bringing it closer to the effect when global illumination is set to high. (PC)
- Adjust performance mode back to 60Hz, reducing input lag and enabling higher resolution than before. However, lighting quality levels have been adjusted to improve performance. The original performance mode is still retained and renamed “Performance Mode (Legacy)”. (PS5)
- Improved game loading speed. (PS5)
- Improved clarity of some textures. (PS5)
- Improved CPU and rendering performance in many scenes.
- Improved memory usage in many scenarios.
- Improved the quality of motion blur to reduce aliasing issues that occur when the camera pans.
localization
- Added language support for Czech.
bug fixes
bosses
- Fixed the issue where the Yokai Chief's “Up and Down, Down and Up” would not be defeated under certain conditions.
- Fixed an issue where the iron ball would not display properly during the “Up, Down, Down, Up” battle with the Monster Chief under certain conditions.
Performance
- Fixed several issues causing screen ghosting and edge flickering. (PS5)
- Fixed an issue where XeSS 2.0 would not enable frame generation on some monitors. (PC)
- Fixed an issue where the game could crash on launch when DLSS 4 frame generation and ray tracing were enabled. (PC)
- Fixed multiple rendering bugs in NXSR that caused ghosting and edge flickering, and improved rendering quality in NXSR. (PC)
localization
- Fixed text overlapping in the Pharma interface in some languages.
- Fixed voiceover and subtitle errors in some cutscenes.
- Fixed an issue where some text in Settings was not localized correctly.
- Corrected translation errors and fixed spelling, capitalization, and terminology consistency issues in multiple languages.