New developer VLOG shows work on Subnautica 2 continues in a bonus of over $250 million in legal drama
Blog Andrew Joseph 17 Sep , 2025 0

Aquarius 2 Developer Unknown Worlds has deleted a new video blog.
Offering a behind-the-scenes observation of the brand new Deep Sea Predator, as well as “How the team uses Unreal Engine 5 AI for lifelike behavior, real-time reactions and nervous contact with players”, “10 Minutes” vlog It was one of the first development updates we've ever made since All the leaders of the studio were fired In a messy public, parent company Krafton has more than $250 million in bonuses.
The update claims that the new giant squid-like predator collector Leviathan represents “the next step in the series is to create tense, dynamic encounters through visually striking creatures and powered by advanced AI.” The video shows the “radical” first encounter that players last when they encounter enemies in Subnautica 2.
Here is the official publicity of Leviathan, a collector from the unknown world:
The latest developer video blog provides behind the scenes exploring the production of collector Leviathan, from early concept art of visual development leading to Cory Strader to insights from the development team from unknown worlds. The creature aims to break through the boundaries of immersiveness and threats in subnautica 2.
- The first radical encounter: Collector Leviathan is the first hostile Leviathan player to meet in Subnautica 2.
- Response to AI: It is provided by the illusory engine with 5 behavior trees and stimulation systems that respond to light, sound and player movements.
- Lifelike movement: Fully simulated tentacle animations create more natural and unpredictable interactions.
- Immersive combat design: Terrible roars and powerful shock wave attacks amplify the sense of danger.
“Collector Leviathan is not just a monster that blindly attacks players. It is a smart and highly threatening deep life form that actively responds to players' behavior and pursues them,” he added. “The main goal of our creatures is to make them feel reactive, so Leviathan constantly reevaluates the situation in real time. To achieve this, we use the illusory engine 5 behavior tree and our AI stimulation system.”
This video blog will be a welcome update for Subnautica fans. For months, most of the reports about the game have involved a painful breakdown between the founder of the Unknown World and Crafton, Obtained the unknown world in October 2021. Throughout the summer, reports have been reported that the release of the early access of Subnautica 2 was delayed until 2026, months before Krafton's upcoming payment Offer $250 million in bonus to the development team “Bad against the will of the former leader of the studio.”
recent, KraftonCharlie Cleveland and Max McGuire, offered a rebuttal to the developers' claims and accused them of “requesting lawsuits to demand millions of dollars in spending they have not yet obtained.”
Then, last month, Unknown World itself sued Cleveland, where former CEO Ted Gill and Studio co-founder Max McGuire allegedly stole game design documents shortly before being fired.
It is worth noting that now Hollow Knight: Silksong is out, and Subnautica 2 is the most hopeful game on Steam, indicating that despite the many legal dramas around the game, there is still a huge interest in it. Given how big Subnautica is, this may not be surprising, but it is interesting how fan reception will develop as the sequel gets closer to release.
The release of early access to Subnautica 2 has been recently postponed to 2026.
Vikki Blake is an IGN journalist, as well as a critic, columnist and consultant with over 15 years of experience working with some of the world's largest gaming websites and publications. She is also a guardian, a Spartan, a quiet Hilan, a legend and a permanent chaos. Find her Bruceky.