The Mindseye actor said the bad launch made him wonder if he ever worked in the game: “Do I have a golden touch, S*** – Brown touch?”
Blog Andrew Joseph 17 Sep , 2025 0

Actor Alex Hernandez, who provided Mindseye’s protagonist performance and similarity, shared his thoughts on his negative reception to the game, saying he initially thought he had “never done it in the game” after the pre-starring cover.
Talk about frvr Podcast Hernandez said that such a standout performance on Mindseye’s Box Art is like the “other side of the blessing” of player character Jacob Diaz who ends up being “a blessed star of video games.” Indeed, Hernandez had this experience before playing Lincoln Clay as Lincoln Clay in Mafia 3's main character, and it was another match, which was mixed reviews.
“I'm not a superstitious person, but I can't help but feel like some kind of footsteps, like, 'Is it just me?'” Hernandez said. “Do I like the opposite of gold, like s *** – brown touch, everything I touched becomes a shit?”
Mindseye Negative comments from critics and gamers were initiated in June, although mainly for reasons separate from Hernandez's involvement. Instead, Mindseye has been criticized for gameplay, which feel broken and unfinished, many technical issues, a lifeless open world and anti-climax story. (IGN Mindseye Comments Returned to 4/10 and mourned for the game's “serious lack of substantial and significant performance issues.” )
Since then, the developers apologize for the status of the game, Start addressing some of these issues with post-release patchesand start at the same time Tell employees that they have extra risks.
Hernandez continued: “Just responding, 'I probably never work in the game again', because a warning to being a face on the box is that right or wrong, they will be with their emotions, more importantly, their emotions, and more importantly, this game with my face with my face. In the case of making my own wife and my wife reluctant, because of my company.
As for how ridiculed the game shortly after launch, Hernandez suggested that the typical response to video game fans was a strong attachment to their playing games and the ability to say whatever they like online as they please.
“Game player is a unique species and I’m one of them, here, the attachment to experience and product is so strong, and it feels so strong that the internet is an anonymous place where people will share something they will never share with you, even if they actually hate it,” Hernandez concluded.
“They just don't look at your face and say, 'Everyone who works in this game should die, it's so scary, these guys are idiots.” No one will say to your face.
Talk to IGN last month The boss of Mindseye publisher IO Interactive Hakan Abrak described Mindseye's launch as “absolutely difficult”, Although it is recommended that the game still “successfully” in the future. “It's a tough reception. It's not what they want, and it's what we don't want from our IOI partners,” Abrak said. “They are working hard to regain the trust of gamers and they're working hard. So, hopefully they will succeed in the future.”
Tom Phillips is the news editor for IGN. You can reach Tom at [email protected] or find him on the Blues @tomphillipseg.bsky.social