10 Best Board Games at Gen Con in 2025
Blog Andrew Joseph 06 Aug , 2025 0

Every August, 70,000 players travel to Indianapolis to attend the largest tabletop gaming conference in North America. With genes. This year’s event attracted a large crowd, packed the conference center and spilled into nearby streets. More than 500 vendors are filled with halls, with a series of new releases debuting.
After four days of glorious dice rolling and Cube-pushing, the 10 board games I saw became the most eye-catching and unique game I’ve seen. Most of them will be retailed in the near future, and many retail industries have already opened. This list is organized alphabetically.
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Don't have time to read Blurbs? These are them. But if you have time to do Blurbs, keep reading because we have a lot of information on why everyone should have a place on this list.
The age of the Milky Way
This is a difficult task 4x space conquest Enter a small box, but this fun card game from Portal Games is just that. Each player controls a star alliance of three unique factions drawn from 40 different pools of choice. This creates an asymmetric capability suite that can inform and impact policies. Leveraging a variety of card options, players explore new systems, settle planets, study advanced technologies and build glossy Galaxy cruisers.
While fast and sharp, the main focus is on implementing difficult decisions on how to use the card for long-term gains or short-term outbreaks. The inclusion of solo mode is also a very good addition to extend the life of the game.
Ace of Spades
Solo Game This is not a new concept, but it will certainly explode in recent years. Spades Ace is the latest notable title in this category, allowing lonely players to use a card to gradually fight tougher bosses. On the surface, it looks a lot like Balatrobut Gander reveals an interesting card game full of identity.
The wild environment helps the evil necromancer seek revenge as you head to Sweet Haven, Arizona. This leads to a cemetery where you face the horrific inhabitants of hell with the intention of claiming your soul. Most importantly, if you are tired of facing these horrors alone, you can call your partner and play the game among both players cooperate model. Even if the core engine is a solo effort, this effect is surprisingly good. It's a heavy metal experience with twisted riffs and a chunky content list.
Dead Message Card Game
This is an odd entry of the list, a Party Games For those who are ruthlessly murdered while others try to resolve the crime. The twist here is that the victim attempts to form clues from the randomly assigned cards. These contain various types of symbols and characters that require some creative thinking from the murdered participants. Give you a few minutes to schedule a clue card and use it in conjunction with a few suspicious cards that are set aside. The idea is that in the last moments of your life, you have left a message for the person who found you.
After arranging the murder scene, the victims crawled out on the table and occupied their last position at the time of death. As people often try to cancel the meaning of the scene and decipher the clues, the subsequent discussion can be turbulent and fascinating. Ultimately, the team speculated that the murderer would either succeed or fail.
This is a quirky design that absolutely requires the right people. Get the wrong crowd or emotional inconsistency, it has the risk of launching blanks. But with some performative buying and deductive attitudes, the dying news will reach its mark and lead to the tabletop game being completely unique.
climax
Comfortable games are all the rage now. These designs offer a relaxing experience, focusing more on meditation competitions and chills in savage competition. Climax is the latest trend in the category that sells out on Gen Con thanks to its excellent aesthetics and fun games.
This is a small game that is easy to portable and completely inconspicuous. But it has surprising depth. The tiles are randomly arranged in the grid, and players take turns stacking on higher pieces. However, you can only move your own or neutral tiles. It picks on the right level of strategic thinking without tilting the brain grinding. The climax is a neat, novel piece that stands out in the new game.
Lightning train
Much of the buzz around the lightning train is the genealogy of designer Paul Dennen. His previous works, Dune Empireis a modern classic that is stuck like wildfire in the gaming community. This new version uses a similar bag construction concept as players add various resources to their bags to establish a company's strategic bid.
The goal is to open railway stations and rail lines in North America to promote the delivery of goods to cities in need. The interesting details are that players can share each other’s infrastructure and send goods along the route of another participant. Both gain benefits from this collaboration, a more nuanced and vague strategic space. Unlike most games in the train category, Lightning Train is a more approachable design that is from Bicycle ticket.
Lord of the Rings: The Fellowship
Pandemic There are dozens of spin-off games at this point, and The Lord of the Rings: Fellowship's Destiny seems to be just another iteration of Matt Laikock's modern classic. This is not the case. This new design does contain some faint indicators of the DNA of previous games, but it's much more than that.
It's a rich adventure game where players collaborate to bring a ring to the end while avoiding Sauron's attention. It's part of the tower's defense, and the players recruited the Free World Army to fight the invading Orcs and Sothlon, an invisible thriller as Frodo has to keep sneaking over the army and Nazgur. It's a nervous thing, it's more detailed and subjective than expected. In fact, it's almost not like a pandemic property at all, which may surprise some people. Anyway, this is perhaps the most exciting game I've ever played at Gen Con this year and I'm very happy with it.
nature
evolutionOver the past decade, board games have captured the stress of dynamic ecosystems and how they affect species. It has produced many extensions and derivatives and may have just discovered its final state. The latest version of the system boils down to a straightforward and approachable core game that retains its predecessor’s fun card game.
Some elements have been simplified and are easier to introduce into the game than ever before beginner and non-travelers of any age. Magic is located in the game's module system. There are multiple add-ons that can be plugged into subsystems for flight, dinosaurs and environments. This slightly increases complexity while also increasing strategic potential. A huge boon is that it changes the feeling of every meeting and allows North Star games to expand it correctly. Nature is expected to have the longest legs in any game in the evolution line.
Star Wars: Battle of Hoth
Battle of Hoth is the most popular game and is about to enter Gen Con. This is for good reason, because it makes Star Wars Board Game Rotate Pop Memoirs 44 Series game. Players will play the role of Empire campaigners and snow athletes, or rebel soldiers holding lines to protect the Earth's shield generator. Everyone turns the cards from their hands to activate part of the battlefield, choosing from a series of units that occupy the flank. This limitation on the card system is a hallmark of the memoir series, forcing tough decisions to have only a certain rule overhead.
Although this is a War Game It is also a very streamlined and regular design in a variety of situations. It's a dramatic game filled with important moments when dice rolls, units are scattered and lines are broken. Star Wars background only helps.
Weird
At the 1986 Horror Film Festival, a freak accident occurred, involving lightning strikes and some mysterious accidents. This leads dozens of monsters to span the length of the film’s history released from the fictional bond. Now they are free to intimidate festival participants and cause havoc.
This concept of explosives is implemented through a highly asymmetric but still cleverly constrained system. Players play the role of a movie monster animated from the screen, competing for fear and devouring guests. Each monster containing 20 monsters is unique with its own abilities and card set. However, this is not a backup game, the core process is direct and wise. The mixture here is grand and this monster mashed potato is filled with joy and horror.
Vantage
In mine Vantage's commentsI declare this may be the top 2025 competition. It seems like Gen Con's crowd agreed, because the game is everywhere. It is a fully cooperative adventure where players crash on an unknown planet and have to navigate their many mysteries to achieve collective missions. Although this is obviously designed in the tradition of modern narrative adventure games, it is done in its own way, greatly improving the existing approach.
First of all, this is not Campaign Game. Each individual session has a full arc, which makes most groups more accessible. It also eliminates narrow targets that require players to head to specific locations. Instead, many tasks can be accomplished in a number of ways. This highlights the game's focus creativity and freedom, allowing you to stroll and explore to get your attention. Finally, the mystery of the world is special and worth the effort required. It's a great game, and it's the closest to the outstanding title of the conference.
Charlie Theel is a tabletop gaming freelancer. You can follow him on Twitter @charlietheel.